Ask HN: How can a web Senior SWE move into a good game-dev or game-related job?
Looking for any kind of advice (links to good job boards, company names, people to contact, blogs to read, general tips) about migrating to the games industry.
I'm a senior software engineer, working on random web stuff forever, and I want to work in the games industry. I'm not in a rush, so anything I can do between now and the next two years I'll consider. I have some constraints though: I would like to stay remote, and have a "safe" job (I say that because I've heard many stories where people are hired to make a single game and are fired right after launch, which would be too risky for me).
Gaming has been my passion forever, and I even make some minigames in my free time. Right now I'm just trying to mix things up, to put my engineering skills into something I might like more. I understand that's a bit naive, but I have no reason not to try.
I know a handful of non game programmers who just applied and their combination of enthusiasm for games and general engineering chops got them jobs at Blizzard.
have you applied to jobs advertised in job listings by game studios (large and small)?
not yet, I'm just starting. In the past (like 3 years ago) I've sent a couple of CVs around for specifics companies. Mostly the ones I was playng a game (like Rare for Sea of Thieves).
Not to disappoint you, but a career in the games industry will be vastly more difficult than a typical SWE role. You'll be expected to crunch for a game's launch with no guarantee that you won't be laid off after. There's a steep pay decrease for roles with the same YoE.
Skills wise, I would recommend spending a few years learning C++ at the least, try developing an engine from scratch, build an ECS, build some basic multiplayer implementations. I wouldn't expect much of your web experience to transfer, and you would most likely be joining the industry as junior.
Stability wise, if you have any backend experience, applying for infrastructure SWE roles that handle online services for video games is an alright bet, but that job market is quite small.
I live and work right near Blizzard, and so I know lots of engineers in the game industry.
Blizzard pays a lot better than a lot of random webdev shops. It's not FAANG money unless you're a superstar and then the comp is more in the form of one off retention grants.
The hours don't seem bad most of the time. Crunch comes but it's not frequent. YMMV.
I see, makes sense! Thank you
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